Hola mugen amigos, queria preguntar como le subo el damage a una especial de un char????
se que buscando el value dentro del cmd y buscando el state dentro del cns, pero esto es solo para los type=hitdef??????
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elevar damage de una especial
#2
Inviato 19 June 2008 - 06:18
I can't speak spanish very well, sorry. I hope you can understand english...
You have to find the state of that move in the character's cns (you may use the Mugen Debug) and then you have to find the Projectile or Hitdef in that state. In these controls, you can see a parameter called "damage", change its value.
You have to find the state of that move in the character's cns (you may use the Mugen Debug) and then you have to find the Projectile or Hitdef in that state. In these controls, you can see a parameter called "damage", change its value.
#3
Inviato 21 June 2008 - 03:39
Tks man, do you mean type = Projectile??????? i did before but in state, type=hitdef, adding the damage parameter...... can i change the type of the state to hitdef? or use the type=projectile too???
#4
Inviato 21 June 2008 - 13:03
No, you can't change the type of the state, it probably won't work then.
Anyway the damage parameter is in both, proj, and hitdef.
Anyway the damage parameter is in both, proj, and hitdef.
#5
Inviato 22 June 2008 - 18:36
Can I add damage parameter in explotion type?????
because its only got this type......
because its only got this type......
#6
Inviato 22 June 2008 - 19:15
Explotion? Do you mean Explod?
Anyway no, an Explod can't hit. Maybe you wrong state :P
Anyway no, an Explod can't hit. Maybe you wrong state :P
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