Make A Request
#101
Inviato 22 June 2007 - 11:37
could u plz send me these?
superman,stage jungle, and if u could send me the bonus stages/chars of sf
that would be a lot appreciated
a.sara3@hotmail.it
#102
Inviato 22 June 2007 - 15:22
Killa
#103
Inviato 22 June 2007 - 16:38
killar187, su Jun 10 2007, 02:03, detto:
"""Hello i'd like this chars, please :
adonex, randomselect, order=1
adonex2, randomselect, order=1
adonex_shinhi, randomselect, order=1
adon, randomselect, order=1
adonv, randomselect, order=1
adonw, randomselect, order=1
adon43, randomselect, order=1
because I search this char: http://www.youtube.c...h?v=SjYCE-HV8lA
Do you have it?
Thanks in advanced """
quote
thousand thanks for the chars, however unfortunately I have had problems with the adsl :spaccapc: and and the page from you sent with all the chars has expired :azz: (adon by zexx??? :excl: )you could postpone them to me? 0:)
My most sincere thanks for everything :pinta:
#104
Inviato 22 June 2007 - 17:13
;;Character Aura
try using "exlod"
add a new state def -2
[State -2, Aura]
type = Explod
trigger1 = time = 0
Anim = 9070 ;<-- Aura Animation
Pos = 10,0 ;<--where it is positioned on the char
Id = 5 ;<--An ID that you can give Explods
sprpriority = 2 ;<--means that it will appear in front of the char. Use 1 for Behind the char.
removeongethit = 0 ;<--means that if you are hit, the aura will go away
removetime = 60 ;<--How long you want the aura to stay
bindtime = 100 ;<--How long you want the aura to be binded(attached) to the char.
ownpal = 1 ;<--set to 1 if it has a different pal from your char
scale = 1,1 ;<-- how big or small you want the aura to be. The values are X,Y
And to make the aura go away, use this:
[State 1701, RemoveAura] ;<--This is a sctrl that removes an Explod
Type = RemoveExplod
trigger1 = stateno != 1701 ;<--Says that when you are not in State 1701(The charge-up state) to make the aura go away.
Id = 5 ;<--ID that you gave the Explod above. This is why we give Explods ID's.
Aldenblaze told me that, he and SJL figured it out.
Animate the character with some lightning or whatever in fight factory, and wala instant flaming Adon
cause that characters private as far as I know
#105
Inviato 22 June 2007 - 17:39
killar187, su Jun 22 2007, 18:13, detto:
;;Character Aura
try using "exlod"
add a new state def -2
[State -2, Aura]
type = Explod
trigger1 = time = 0
Anim = 9070 ;<-- Aura Animation
Pos = 10,0 ;<--where it is positioned on the char
Id = 5 ;<--An ID that you can give Explods
sprpriority = 2 ;<--means that it will appear in front of the char. Use 1 for Behind the char.
removeongethit = 0 ;<--means that if you are hit, the aura will go away
removetime = 60 ;<--How long you want the aura to stay
bindtime = 100 ;<--How long you want the aura to be binded(attached) to the char.
ownpal = 1 ;<--set to 1 if it has a different pal from your char
scale = 1,1 ;<-- how big or small you want the aura to be. The values are X,Y
And to make the aura go away, use this:
[State 1701, RemoveAura] ;<--This is a sctrl that removes an Explod
Type = RemoveExplod
trigger1 = stateno != 1701 ;<--Says that when you are not in State 1701(The charge-up state) to make the aura go away.
Id = 5 ;<--ID that you gave the Explod above. This is why we give Explods ID's.
Aldenblaze told me that, he and SJL figured it out.
Animate the character with some lightning or whatever in fight factory, and wala instant flaming Adon
cause that characters private as far as I know
I will try to do what you say, I am not very experienced... :unsure: however adding these data they appear all the movements that you have seen in the video of youtube? O_o but to which adon I have to bring such changes? what is explod? :wacko:
am I breaking truth too much? if it comes better you answer in private
thanks a lot! :birra:
P.s: my English is disgusting because I am Italian! :laserpistol:
#107
Inviato 23 June 2007 - 00:45
skull man
nightwing1
cvs2akyod
beastboy
bizarro
thanks this is my email: grunge_addiction@hotmail.com
#108
Inviato 23 June 2007 - 01:38
i really need to know.
thanks in advance
#109
Inviato 23 June 2007 - 02:24
#111
Inviato 23 June 2007 - 03:15
God Bison
God Sakura
God Dan
God Sagat
God Terry
Reflected Orochi
Evil Cammy
Infinite
Cyber Shredder
#114
Inviato 23 June 2007 - 04:41
zantetsu
symbiotespider
legdoom
yodare
jya
nunya_bidness2@yahoo.com
#115
Inviato 23 June 2007 - 12:59
God Rugal
God Ken
God Ryu
Holy Ken
Angel Ryu
Orochi Iori
Orochi Kyo
cloud
squall
sephiroth
geese
god geese?
Dark Sakura
t-bon(the megaman lady)
bass
protoman
Carnage
sub-zero
cable
brolyand the super sayjin 5 broly
Homer Simpson
Phantom Ryu
Shin Ken
Evil Kyo
God Orochi
Riot Ryu
plz send this chars to me
Flacktrooper@hotmail.com
TY
#116
Inviato 23 June 2007 - 13:01
God Bison
God Sakura
God Dan
God Sagat
God Terry
Reflected Orochi
Evil Cammy
Infinite
Cyber Shredder
and Dragon ball chars u have
ty all
#119
Inviato 23 June 2007 - 23:31
radasungod@gmail.com
#120
Inviato 24 June 2007 - 01:56

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