I don't get it. I thought it was a problem with select.def, but I looked and all of the characters' references to files were correct and they weren't all jumbled together, so I looked into all of their source files and there seemed to be no problem. It usually happens with my order 2 and 3 characters. Can anyone help me? :(
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Assert Error in Charsel.c line 3012
#2
Inviato 16 May 2007 - 20:32
You have to set pal.default param into select.def
pal.defaults = 1,2,3,4,5,6,7,8,9,10,11,12
The code showed is good if your char uses 12 palettes. Decrease the list if it uses less colors
(example:
pal.defaults = 1,2,3,4,5,6
if the char has 6 pals)
pal.defaults param (if missed) must be inserted into the same place as "name","displayname", and "author".
To avoid other problems I suggest to remove (if present) the lines
mugenversion = ...
versiondate = ...
pal.defaults = 1,2,3,4,5,6,7,8,9,10,11,12
The code showed is good if your char uses 12 palettes. Decrease the list if it uses less colors
(example:
pal.defaults = 1,2,3,4,5,6
if the char has 6 pals)
pal.defaults param (if missed) must be inserted into the same place as "name","displayname", and "author".
To avoid other problems I suggest to remove (if present) the lines
mugenversion = ...
versiondate = ...
#3
Inviato 17 May 2007 - 19:35
X_X Problem is, I don't know which char is causing it. It usually happens with my order 2 and 3's. My roster goes from order 1 for joke chars to order 6 for Nmario's Omega Zero
#4
Inviato 18 May 2007 - 21:24
Unluckly you must chack every chars one by one since you find the one (or those ones) that require(s) the change explained by me before.
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