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SFIII Yang Stage Beta

#1 L   intense_mc 

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Inviato 12 December 2005 - 19:53

1) DONT ASK ME WHERE I GOT YANG - it's in production ;)

2) DONT ASK ME WHEN YANG WILL BE FINISHED

[attachment=974:attachment]
DONE:

1) Static Background
2) Official Stage Music (Crowded Street - Mix 2)

THINGS TO DO:

1) Rain
2) Electric Sparks (this may take a while)

thanks 2 psycho for previous help in things
thanks to jorum zweifuss for the static background
thanks 2 slayergatsu 4 inspiring me 2 start creating!
(and the fact that NO-ONE has made a Yang YET!)

catch it here:

http://www.megaupload.com/?d=GDIN2W0B
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#2 L   Psycho 

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Inviato 12 December 2005 - 20:01

Thanx bro!!! ^_^ :birra:
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#3 L   Pasto 

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Inviato 12 December 2005 - 22:11

Hey , when yang will be finished ?
tee hee hee i joke i joke ^^;
however it look pretty good stage !
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#4 L   intense_mc 

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Inviato 13 December 2005 - 15:59

gimme a while - a long while.

as for the stage - comments...?
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#5 L   SlayerGatsu 

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Inviato 14 December 2005 - 01:21

well as a stege creator i can only say that it lacks what you already know it misses :P

for the rain, i would hate you doing strange things so i'll give you a tip, there is a random position controller, you may want to use that to display the same drop all over the screen with ease

for the ground contact well... i would make the rain disappear and activate the animation of the thin falling down (when Y =0 it changes animation)

for the sparks well i would randomize WHEN they are activated, and vary with 1-3 different intensity of spark... (remember, if one is active the other one can not be active.. ifelse HELPS!)

ho and you may want to adjust yang's shadow, pull it up a noth, copy from the enemy (or his brother :P) because the left foot seems not to be connected to the shadow B) (no need to pull it bach like the one of the enemy though)

keep working, you have a good potential B)
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#6 L   intense_mc 

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Inviato 14 December 2005 - 02:39

thanks for the productive cristicism! :lol:

cant believe i didnt notice that - it wasnt the shadow that needed pulling up, the whole character needed to be pulled down 4 pixels.

as for the rain -

Quote

this may take a while

i might try my hand at ripping the rain direct from chankast coz i've got a habit of seeing things through wanting them spot on...

but - i've taken a break from that stage (already) coz im obsessed with finishing yang - it's only been 3 days and i've finished (on time + to the pixel) all the basic move states....guess itz movin along fast coz i've bin doin the easy stuff.

thanks out 2 all those helping - specfically yourself, kfm and necromancer (indirectly).
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#7 L   SlayerGatsu 

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Inviato 14 December 2005 - 05:12

yea well, the tutorials are good to get you started.. as for me it *might* be helpful to know italian in order to understeand the tutorials :P

anyways i'm making a double res char creation tutorial in english... :P
(it's going to be don when my new DB project will be done (pessimistically *never* :P ))

btw, as soon as you get the basic of how to program an attack you are done, (but remember that a state it's not only an attack :P)
the hardest thing for a newbee may be the CMD, for the trigger condition have to be exact and listed correctly....
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#8 L   intense_mc 

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Inviato 03 January 2006 - 10:55

good thing i didn't spend all my time finishing this stage - someone already finished it.....last year! Rain, sparks, lightning, everything :)

http://rufotheone.mugenfury.com/

well done to this guy. so im dropping this to continue work on yang.

either way, to contribute my failed attempt, i've ripped the official third mix of yang's stage - better than the 2nd - which you may have caught in my beta which i included in the first post of this topic. so v.v.lucky whoever downloaded the first coz u have both mixes.

http://www.megaupload.com/?d=JRYL7HEY

njoy.

and no comments on how i didn't zip the file.
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