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Conversion problem.

#41 L   Nobun 

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Inviato 09 September 2009 - 16:43

Ehm... Sorry but a PCX (version 5) CAN use RGB colors, so... verify if the PCX is RGB or not ;)
(it is rare to see a RGB pcx becouse RLE encoding is very UNEFFECTIVE when an image is an RGB one)

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O yeah, some of my sprites aren't the right color, how do I configure my palette for 2 different colored images, or create another palette?

If your sprites have not the same palette AND they use more or less the same color try All Bitmap
With AllBmp you can change one ore more images using a palette decided by you (you can use, for example, the ACT of your char).

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BTW: How do you edit the palette for a stage?

In a stage I suggest to set SFF "individual palettes". You don't truely need to share all colors like characters (in this way any image can have its own 256 color palette)
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#42 L   Char 

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Inviato 11 September 2009 - 00:04

Visualizza MessaggiNobun, su Sep 9 2009, 16:43, detto:

Ehm... Sorry but a PCX (version 5) CAN use RGB colors, so... verify if the PCX is RGB or not ;)
(it is rare to see a RGB pcx becouse RLE encoding is very UNEFFECTIVE when an image is an RGB one)

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If your sprites have not the same palette AND they use more or less the same color try All Bitmap
With AllBmp you can change one ore more images using a palette decided by you (you can use, for example, the ACT of your char).


In a stage I suggest to set SFF "individual palettes". You don't truely need to share all colors like characters (in this way any image can have its own 256 color palette)


Thanks, it works :D
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