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Stage problema: si prega di aiuto.

#1 L   CrimsonDiabolics 

  • Chan
  • Punto
  • Gruppo: Membro
  • Messaggi: 10
  • Iscritto: 14-June 09

Inviato 03 August 2009 - 23:36

Ho fatto uno stage e ogni volta che cerco di utilizzare dice "errore, manca fotocamera info: stage / stagename.def"
Ho testata il di base stage Ho utilizzati e quello lavorato multa ma la mia fase non funziona, si prega di aiuto.

e sė, ho controllato il doppio per gli testo errori.

questo avviene anche:
http://i27.tinypic.com/f43fra.jpg
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#2 L   Nobun 

  • Horse Rider Skull Phantom. Rarely Here.
  • Gruppo: SuperModeratore
  • Messaggi: 4898
  • Iscritto: 11-July 04

Inviato 04 August 2009 - 00:10

It is better you speak in English. Using translator for Italian is not a good choice. English is clearer than a worse Italian (not your fault ;) ).

However... my suggestion is to restart to build the DEF of the stage. I suggest you to start from a copy of one of Elecbyte default stages (example: kfm stage) and EDIT the params before [BgDef] and [Bg] definitions.

After you can add your layers with your own [Bg X] commands.
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#3 L   CrimsonDiabolics 

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  • Iscritto: 14-June 09

Inviato 04 August 2009 - 01:27

Okay, well, I did make this stage off an electbyte stage, I asked many people about my error but could not find the problem, I got many suggestions, including yours, but nothing works.

Here's how I set my .def file up, and no, the Japanese letters in it isn't causing it to crash:
;==============================================

;Stage made by CrimsonDiabolics
; - http://cdstudios.net23.net

;--------------------------------------------------------
[Info]
name = "Stagename"


;--------------------------------------------------------
[Camera]
startx = 0
starty = 0


boundleft = -192
boundright = 192

boundhigh = -192
boundlow = 0
verticalfollow = 0.2
floortension = 0
tension = 60


;--------------------------------------------------------
[PlayerInfo]
;--- Player 1 ---
p1startx = -70		 ;Starting x coordinates
p1starty = 0		   ;Starting y coordinates
p1startz = 0		   ;Starting z coordinates
p1facing = 1		   ;Direction player faces: 1=right, -;1=left

;--- Player 2 ---
p2startx = 70
p2starty = 0
p2startz = 0
p2facing = -1

;--- Common ---
;Don't change these values.
leftbound  = -1000;Left bound (x-movement)
rightbound =  1000;Right bound
topbound  =  0	;Top bound (z-movement)
botbound  =  0	;Bottom bound


;--------------------------------------------------------
[Scaling]
;No need to change these values
topz	 = 0	  ;Top z-coordinate for scaling
botz	 = 50	 ;Bottom z-coordinate for scaling
topscale = 1	  ;Scale to use at top
botscale = 1.2	;Scale to use at bottom


;--------------------------------------------------------
[Bound]
screenleft = 15   ;Dist from left of screen that player can move to
screenright = 15  ;Right edge


;--------------------------------------------------------
[StageInfo]
zoffset = 190
autoturn = 1
resetBG = 1


;--------------------------------------------------------
[Shadow]
intensity = 0
color = 0,0,0
yscale = 0.3
fade.range = -0,0


;--------------------------------------------------------
[Reflection]
intensity = 0


;--------------------------------------------------------
[Music]
bgmusic = sound/引き金-Senketsu_No_Chikai.mp3
bgvolume = 255


;--------------------------------------------------------
[BGdef]
spr = stage_name.sff
debugbg = 0

;[BG Background]
;type  = normal
;spriteno = 10, 0
;layerno = 0
;start = 0, 0
;delta = 0.5,1
;trans = none
;mask  = 0
;tile  = 0, 0
;tilespacing = 0,0
;window = 0,0, 319, 239
;windowdelta = 0,0

[BG Floor]
type  = normal
spriteno = 0, 0
layerno = 0				
start = 0, 0
delta = 1,1
trans = none
mask  = 1
window = 0,0, 319, 239
windowdelta = 0,0


What is wrong with this?
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